What we are working on

We are currently developing our first HTML5/iOS social game which we'd love to tell you about but we're keeping things secret for a bit (boo!). What we can say is that if you like Smurf's Village, Farmville and old school arcade games you will love what we're doing. It probably sounds like a weird mix but then again who'd have though Cheese and Cake would work so well together?

A little bit about us

Collision Games started as a blog project to document the process of building a game company which you can read about in the Collision Games Blog. This is how it all started ...

“June 28th, 2010”

Today is, co-incidently, my birthday and I’ve just had two great things happen to me today. The first was being woken up by my 2 year old daughter to give me presents and then spending the day playing with the family in the park.


The second was receiving replies from Eugene Jarvis (Defender, Robotron, Smash TV), Peter Liepa (Boulderdash http://ca.linkedin.com/in/peterliepa), Lee Cummings (GTA, Bully, Order Up http://www.linkedin.com/in/leecummings) and Giles at Llamasoft who have agreed to let me interview them on game design and development. Sadly Bill Williams (Necromancer) is not with us any more, I would have loved to hear his thoughts. As yet I’m waiting to hear back from Bill Hogue (Miner2049er), Manfred Trenz (Turrican), Howard Scott Warshaw (Yar’s Revenge), David Crane (Pitfall) and a few other luminaries. Cheeky I know. But what the hell, I’ not getting any younger and if you don’t ask, you don’t get!


Today is now also the birthday of Collision Games Inc, my game development company whose goal is to produce a single game for the current social & mobile platforms that incorporates social aspects but remains true to classic design templates. Oh, and I’ve only got 6 months to do it in.

Fast forward a year and it's still going!

Contact

Just email dan at collisiongame.co.uk or twitterererer @danfbridge